Tuesday, July 28, 2009

Here we go these are basically what we used for charater effects


_x


0
Zero, the left side of the stage.

_y

0
Zero, the top of the stage.

_xscale

100
100% of original horizonal scale.

_yscale

100
100% of original vertical scale.

_width


completely relative, that is, once changed, there is no stored value representing the original width of the element
_height

completely open
_rotation

-180 to 0 to 180
0 being the original rotation of the instance.
note that -180 and 180 are, visually, the same degree of rotation!

_alpha

0 to 100
0 being completely transparent; 100 being completely opaque

_visible

1 or 0; also, true or false
0 or false being invisible, 1 or true being visible.

read only:
_ymouse

The vertical distance between the mouse and the registration point of a movie clip.
To find the position of the mouse relative to the top of the main stage, use:
_root._ymouse



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