| 0 Zero, the left side of the stage. | |||
_y | 0Zero, the top of the stage. | |||
_xscale | 100100% of original horizonal scale. | |||
_yscale | 100100% of original vertical scale. | |||
_width | completely relative, that is, once changed, there is no stored value representing the original width of the element | |||
_height | completely open | |||
_rotation | -180 to 0 to 1800 being the original rotation of the instance. note that -180 and 180 are, visually, the same degree of rotation! | |||
_alpha | 0 to 1000 being completely transparent; 100 being completely opaque | |||
_visible | 1 or 0; also, true or false0 or false being invisible, 1 or true being visible. | |||
| read only: | ||||
_ymouse | The vertical distance between the mouse and the registration point of a movie clip. To find the position of the mouse relative to the top of the main stage, use: _root._ymouse | |||
Tuesday, July 28, 2009
Here we go these are basically what we used for charater effects
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