Tuesday, July 28, 2009

test and debug

Well here we go this is what the class was building up to and im sure you're reading this blog post first so ill explain that i totally lost track of these blog posts.
to learn we must first make mistakes and mistakes i've made have lead me have helped me learn how to make my games look nice and be overall better of course i couldnt have gone anywhere if it wasnt for the other students and my prof. (he knows he's "the bomb dot com") Patrick Smith.

but this is it the experimentation part of the game deign process we look at our code if somthing isnt working correctly and in addition to that we learn from others until we can come up with a solution or find a way to incorperate the flaw into the gameplayi still thin that he goal of the class is not to learn flash coding but learn the process behind game development, using proper program practices, and if anything else how to document work that has gone into a design... which i have trouble getting around to doing.

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